Read Part Two here and Part Three here
Of all the games under the banner of “Powered by the Apocalypse,” Dungeon World is probably the most well-known and played. It’s a variation of the classic dungeon-crawling tabletop rpg games that dominate the hobby. While games like Dungeons & Dragons rely on skill checks and rigid combat systems, Dungeon World takes a fiction-first approach, with all rolls being player-facing. Everything in the game happens as an extension of the player’s actions. There are no modules with structured adventures; instead, Dungeon World encourages improvisation and, at most, a simple dungeon starter outline. As with all the PBtA games, the focus is on playing to discover what happens without having all the steps written down beforehand.
Continue reading “Solo Tabletop RPG Review & Actual Play – Dungeon World Part One”









