Comic Book Review – Paper Girls Volume 1

Paper Girls Volume 1 (Image Comics)

Writer: Brian K. Vaughan  |  Artist: Cliff Chiang
Purchase this book here!

PaperGirls_Vol01-1I had no idea what Paper Girls was, not even who wrote or drew it. I just saw the cover and thought that looks interesting. To my joyous surprise, I learned it was written by Brian K. Vaughan (Saga, Y the Last Man, Lost) and illustrated by Cliff Chiang (Wonder Woman, Tales of the Unexpected). I also had wondered what the title meant by “Paper Girls” and found it was so clear I should have figured it out: They are girls who deliver papers.

Paper Girls is a story set in 1988 and begins with its focus on Erin, a 12-year old paper girl going about her route in the pre-dawn darkness of November 1st. She runs into a trio of fellow paper girls who help her deal with some neighborhood bullies and things get…weird. Mysterious shrouded ninjas. A fleshy Cronenberg-esque device hidden in the basement of a home under construction. Pterodactyls. These are just some of the things our protagonists come across in the first arc of the series.

I hadn’t planned to read this right in the wake of finishing Netflix’s Stranger Things, but I’m very glad I did. It ended up being the perfect compliment and spotlighted a bit rougher edge to the 1980s. The girls in this series are a great balance between childhood badass posturing and vulnerability in the face of the unknown. It’s always grating if a series tries to present a tough girl or guy without layers and dimensions, but here we get to learn a lot about how each of these characters thinks as they put through some extreme and bizarre situations.

Vaughan is able to balance some pretty wild elements with grounded real life problems. While there are strange masked creatures wandering the neighborhood he takes the time to have a paper girl deal with her alcoholic step-mother. The visuals by Chiang are remarkable. He creates the sense of those early morning dawn hours so perfectly. And setting the story the morning after Halloween allows many characters to appear in costume and adds to the visual strangeness of the story.

The actual meat and potatoes plot of the first five issues is pretty crazy. I won’t go into a ton of detail but the series definitely goes places I wasn’t expecting. It was also refreshing to pick up a comic I had zero hype or real knowledge about and be delighted to find such a well-told story. Image Comics has become one of those companies that I am willing to do that more and more with. Their move to a home for stand alone creator-owned projects makes them a fertile soil for some of the best non-superhero comics work out there right now.

Much like Vaughan’s Saga, there is an immediate sense that this is the first chapter in a much larger and sprawling story. Tonally we’ll end up with something very different, more grounded but still with those more outlandish elements. If you are suffering from a lack of Stranger Things and wanting a wonderful companion piece, find this volume.
Paper-Girls-2-Header

Comic Book Review – Monstress Volume 1

Monstress Volume 1
Written by Marjorie Liu  |  Artist: Sana Takeda

monstress 1At first glance, the protagonist on the cover of Monstress doesn’t look very monstrous at all. Maika is a beautiful young woman without horns or scales or anything denoting a monster nature. That’s sort of the point in this exploration of prejudice and feminism brought to us by writer Marjorie Liu and artist Sana Takeda. The beautiful art deco style cover is immediately given a counterpoint in the first full page panel: Maika naked, a chain collar around her neck, a riding crop under her chin, and the revelation that her right arm from the elbow down is missing. On her chest is a tattoo of a vertical eye. This rather ugly reveal presents what will be the theme of the series, a beautiful ornate baroque world that is hiding a society built on violence against the Other.

My initial reaction to Monstress was the same sort of disorientation I’ve felt watching most anime or reading manga. There is this push deep into the world where the reader is expected to catch themselves up as they go. Western media typically lays things out in a very deliberate fashion so it takes a little configuring of the brain to get involved. The world of Monstress is built on the divide between humans and the Arcanic. The Arcanic are a mixed race species between humans and a sort of interpretation of East Asian demons and animal spirits. Many Arcanic look perfectly human, they might be hiding a pair of wings or a foxtail, but if found out to not be fully human they lose all rights. Arcanic are part of a massive slave trade and some are even harvested for their essence called Illium.

Chief among the enemies of the Arcanic are The Cumea, a faction of female witches that are more like the Vatican than a coven. They have unlimited wealth and some even appear to be what I would consider Arcanic but avoid that label because they have power. An event occurred prior to the series, a great battle between the Arcanic and the Cumea that left some of these witches scarred by magic energies. They desperately want revenge for this transgression and it seems our hero, Maika is tied deeply to this past conflict.

There are very few male characters in the series and not a single one is in a position of power. All authority is held by women on both sides of the conflict. I particularly enjoyed how there is no sense of unity among the women of the two sides. They are truly human in that the concepts of tribalism and the Other are still going strong. How they choose to deal with problems comes from a different perspective but the hatred of the Cumea for the Arcanic is white hot and unflinching.

monstress 2The growth of Maika is the focus of the series. She starts single-minded and willing to let the innocent die if it means she gets closer to her goal of revenge. As she spends time with other characters she has a conflict with her inner nature and by the end of the first arc, she has learned the value of compromise. Her two companions, Kippa, an Arcanic with fox like attributes and Master Ren, a clever and witty cat, feel like paper thin characters. I was reminded of some forgotten animes that featured characters just for the cuteness appeal. There are hints at deeper levels and a rich history to the villains in The Cumea but it’s not explored very deeply in this first arc.

The pace of the series is very quick. We jump right into the story and hit major plot points every issue. There’s never a point where things feel dull or we lose momentum. You wouldn’t be blamed if you start to lose focus on what the larger conflicts are. The politics are so dense it can be overwhelming at points and it would have been nice to have the history of the world disseminated in a little more palatable manner. Each issue ends with mini “lectures” on some point of history in the world but I never found myself interested in reading these long passages of text when I was more interested in the core story.

Monstress is a very enjoyable first chapter in what looks to be a long sprawling saga. I think in hindsight, once the complete story is published, going back and reading these early issues will feel less challenging. The artwork alone is a great reason to pick up the book, it is so full of detail and movement. If you’re interested in jumping head deep into a complex and complicated new world give Monstress a chance.

Comic Book Review – Clean Room Vol. 1 – by Gail Simone

Clean Room Vol. 1: Immaculate Conception
Writer: Gail Simone  | Artist: Jon Davis-Hunt

cleanroom 02Two women marked by death attempting to understand the evil that lives in the shadows. This pretty much sums up the basic concept of Gail Simone’s first venture into Vertigo Comics territory. Chloe Pierce’s fiance killed himself and she miscarried their child. Now she wants to know what a Scientology-like cult run by Astrid Mueller. Astrid is a German woman who was brutally run down by a madman in a car when she was a child. After that experience she began to see what we might call “demons”. However, the series makes an effort to challenge our preconceptions about the nature of these monsters. In this first volume, we follow parallel stories of Astrid confronting a literal demon from her past while Chloe must decide if she trusts Astrid’s cult while attempting to figure out why her fiance killed himself.

I can’t say that I have ever intentionally followed the work of Gail Simone. Birds of Prey and Batgirl sort of passed me by. I have always loved her Secret Six titles, spotlighting a rotating cast of villains and anti-heroes who are less than happy to be working together. I’d had tremendously high hopes for her Wonder Woman run around 7-8 years ago and was really disappointed. Her Red Sonja work has been on my Must Read list for awhile. I think I entered into Clean Room with a pretty open mind, interested to see what Simone would do in the less prohibitive environment of Vertigo Comics.

Clean Room throws us right in the middle of things very fast. I had to re-read the first five pages a couple times due to how quickly the stakes are set up. The entire first issues feels paced way too fast in a effort to pit Chloe and Astrid against each other. It takes awhile for the character development to come out and even by the conclusion of this first volume it feels like a two hour pilot for a larger tv series. As you would expect with most Vertigo work, there is a lot of sex and violence. The gore is pretty much an essential element in this type of story and it goes to just the right places to make you uneasy and creeped out. One scene of a demon possessed man digging into cheeks and twisting the skin of his face upside down comes to memory. The series really gets interesting when it is slowly unraveling the world around the Mueller cult and their work with celebrities. We get to see the inner workings of the organization and how they cleverly and efficiently deal with problems.

cleanroom06The artwork is very uneven. Artist, Jon Davis-Hunt draws an awesome demon, and brings a lot of interesting variety to their designs. Elements of insects and sea life are interwoven into his monster work and this adds to a sense of the larger than our perception Lovecraft style of horror. However, his normal humans often look like mannequins. His figures are very posed and there is a lack of sense of movement through the panels. It improves as the series goes on, but still retains a stiffness. His linework is very smooth and detailed though.

Clean Room has a very promising concept and I will definitely continue reading through the next couple arcs. The mystery behind the “demons” is intriguing and if written cleverly could end up being a great longform horror story. There’s room for improvement on the art, but the overall series is one of the best offerings I’ve seen from Vertigo lately.

Kingsman: The Secret Service (2014, dir. Matthew Vaughn)

Kingsman: The Secret Service (2014, dir. Matthew Vaughn)

Purchase Kingsman on Blu-Ray or DVD

Kingsman-The-Secret-Service-review

Kingsman is a reinvention of the James Bond concept, based on a comic book by Mark Millar and Dave Gibbons. The story’s focus is on Eggsy, a young British man whose life has not turned out as he would have liked. Primarily his mother is brutalized by a brute in the estates. Eggsy ends up in trouble with the law but calls in a favor from a mysterious man who visited the family after the unexplained death of Eggsy’s father. It turns out his dad was part of a secret society of gentlemen who fight against global threats. Eggsy is enrolled in the program and must see if he can pass an increasingly deadly series of tests. Meanwhile, Galahad, the man who is now mentoring Eggsy, discovers a plot to wipe out humanity and must race against the clock to stop it.

I’ve had fairly positive feelings about the work of director Matthew Vaughn. I am a big fan of X-Men: First Class, it is without a doubt the best X-Men film we’ve had to date. I enjoyed his debut feature Layer Cake and Stardust was alright. I am not a fan of Kick-Ass which brings us to Mark Millar. Mark Millar is a comic book writer I’ve had very mixed feelings about. His Kick-Ass comics, and most of his more recent titles, have been way too mean-spirited for my personal tastes. His Marvel works has ranged from wonderful (Old Man Logan) to mixed (Fantastic Four) to outright terrible (Marvel 1985). There’s just a little too much irony in everything he writes, but occasionally he will come out with something that subverts my ideas. Kingsman seems in line with most of what Millar writes, but I think Vaughn’s work with the material is what elevates it.

I enjoyed the film quite a bit, despite sometimes messy plotting. Eventually the plot become so convoluted and silly you have to just sit back and enjoy the pretty and crazy things on the screen. The film is not scared to go super violent and within the first 10 minutes we have someone sliced down the middle. If you had always wanted James Bond to be heavier on the blood and guts then you have it made. The action sequences are enjoyable, though one over the top moment in the middle of the film goes on for just a few too many beats that it goes from laughing out loud in shock to really wanting things to finish already.

Kingsman is happy to compare itself to James Bond and goes very meta with the comparison. Galahad the big bad villain even have a tete a tete where they talk about their childhood dreams to go grow up and be differing roles in a Bond film. A death in the film even brings up the trope of a death trap that gives the good guy time to escape. The film walks the line between a classic Bond picture and a spoof a la Austin Powers and manages to come out fairly balanced. It never falls into outright farce but it knows it is a dumb fun movie and revels in that.

Kingsman isn’t going to change your life, but it will fill a void for classic Bond that the current Bond films seem to have forgotten, especially Spectre. While Spectre was Bond with the absence of any levity or humor, Kingsman is the adventures of a foul mouthed James Bond Jr. It fulfills the promise of those pictures with the English spy with the license to kill, a good two hours of spy gadgets, crazy villains, and fun action. With a sequel in the works, I’m interested to see if this franchise falls into the same formula as Bond, or carves out its own unique and cheeky niche.

DC Rebirth: Weeks 4 & 5

Book of the Week!!!: Batman #1 (Writer: Tom King  Artist: Matt Banning, David Finch)

batman 01Continuing threads laid in Batman: Rebirth, our story begins with Batman and Gordon meeting on the police station rooftop to discuss a raid on a nearby military base. The police have not located all the stolen weapons and fate would have it one of them is launched and strikes a commercial airliner over Gotham. The rest of the issues is tightly written action sequence that has Bats communicating with Alfred and his new partner, Duke Thomas (formerly of We…Are Robin). Alfred and Duke runs ops from the Batcave and guides Batman through the process of literally lassoing the plane and steering it around Gotham. The big twist is the final panel introduction of Gotham and Gotham Girl, apparent Superman and Supergirl analogs? The weakest part of this issues is some of David Finch’s art, I have never been a huge fan of his work. I definitely disliked his recent Wonder Woman run and really hated his Batman: The Dark Knight ongoing. There’s some stronger panel structure here and it does look like he is working well with Tom King. Probably the DC ongoing I am most excited to keep reading, mainly due in part to what a phenomenal writing of Tom King!

Continue reading “DC Rebirth: Weeks 4 & 5”

Origins 2016 – Masks

masks

This year was my second trip to Origins Game Fair in Columbus, Ohio. Organized by the Game Manufacturers Association (GAMA) and first held in 1975, the convention focuses on all flavors of tabletop gaming (board, card, roleplaying, and every other sort of variation). While the bigger events revolve around more of the household names of gaming (D&D, Pathfinder, Settlers of Catan, Pokemon, etc.) I prefer the Games on Demand events.

Games on Demand specifically caters to fans of small press, independent roleplay gaming and also for con goers who are curious about trying something new. All of the gaming I did at Origins 2016 was exclusively with GoD and I can say I never felt like I was missing out on other parts of the con. Your mileage will vary depending on your personal gaming tastes, but I believe there is something there that can appeal to every player.

My GoD sessions began Thursday morning with a game of Masks: A New Generation (Designed by Brendan Conway, Published by Magpie Games). Masks is currently in post-Kickstarter mode with a public release coming very soon. Instead of being a superhero game that focuses on playing the Justice League or Avengers, players assume the roles of teen superheroes who still aren’t quite sure who they are and who they will be. The emphasis in the game is on the relationships between the heroes and the labels that are applied to them by fellow teammates, the world, and even themselves. Stats are in flux as events cause the heroes to reassess their roles. In this Masks session, I played The Beacon, a hero who shouldn’t be fighting alongside ultra powerful godlike beings. Think Hawkeye or Blue Beetle.

Masks is a Powered by the Apocalypse (PBtA) game. If you’re not familiar with this particular system, it was created by Vincent Baker for his Apocalypse World RPG. The core of the systems revolves around roll two six sided dice and adding a stat to determine the results of actions. A 10+ is a complete success, 7-9 will be a partial success or one with a cost, and a 6- is a complete failure. Players simply narrate their characters’ actions and if they trigger one of the Basic Moves or Playbook Moves a roll is made. Everything is grounded firmly in the fiction of the story. You don’t make a roll unless it is justified by the actions and logic of the story. Characters are created from playbooks, a trifold sheet that gives players lists of options from the look of a character to special Moves only they can access. Players simply narrate their characters’ actions and if they trigger one of the Basic Moves or Playbook Moves a roll is made. Unlike most games using the PBtA system, Masks’ stats (here called Labels) fluctuate based on interactions with teammates and NPCs.

In my game with Brendan, the team was pitted against an alien vessel that had come to claim our Outsider for her arranged marriage. Due to our actions (I say “our” but my Beacon triggered things by firing an EMP arrow at the ship), the vessel crashed into the bay. The aliens sent forth an inhumanly strong bodyguard and it became necessary to negotiate our way out of the situation. However, my Beacon, desperately wanting to prove themselves as worthy of a place on the team, fired a Weird Tech arrow (think Kirby style technology) and somehow brought a future version of the alien bodyguard to the present day. The rest of the session dealt with traveling to outer space, trying to get our Outsider out of her marriage, and the revelation that my chipper upbeat Beacon could possibly become a bloodthirsty killer in a future timeline.

I’m very biased when it comes to Masks for a number of reasons, so consider this both a disclosure and me fanboy-ing out. I’ve been a rabid comic book fan since I was nine years old and Masks really captures the essence of New Teen Titans, early Claremont X-Men, Young Avengers, and similar media. I feel confident in my knowledge of the tropes and was able to easily jump in. If you threw into say…a Conan game, being less confident in the tropes, I’d stumble a bit more. Brendan Conway and the designers at Magpie are producing some of my favorite tabletop rpgs at the moment and Masks is top of the heap for me. The choice to focus on interpersonal conflict and the construction of an interesting world, rather than stat blocking the hell out of each individual superpower, appealed to me even more. I’ve never felt a desire to go as deep as Mutants & Masterminds and have always preferred superhero comics where the display of powers takes a backseat to interesting relationships.

I was a privileged enough to help contribute to Masks as a Kickstarter stretch goal in a flavor/fluff piece written with my wife. So, I’m not exactly the most neutral of parties. But I know even if I hadn’t gotten to know Brendan and the Magpie crew personally, I would still be playing the hell out of Masks. I didn’t think twice when I was invited to participate in a second, off the books, session Saturday night. I choose to play The Transformed (Beast, Cyborg) and had another awesome three hours of gameplay.

If you are someone who has an appreciation of superheroes at any level, from simply a fan of the Marvel Cinematic Universe or a lifetime comic book collector, then I would highly recommend you check out Masks when it becomes available. It gives the emphasis on story that I think superhero games have been needing for a long time.

Tomorrow: Zombie World and Urban Shadows

DC Rebirth Week #3

Author’s Note: I include Action Comics and Detective Comics because their creative teams did not directly work on last week’s Superman and Batman Rebirth issues. I won’t be following those titles here on the blog, but may read their full storylines and review them at a later date. So for now, just a quick look at how they are starting their Rebirth storylines.

Action Comics #957 (Writer: Dan Jurgens  Artist: Patrick Zircher)

Might be my second favorite of this week but also the one I feel the most trepidation.action
Returning for the tenth time or so to write Superman is Dan Jurgens, most famous for penning the now classic Death and Return of Superman storyline. The pace of the comic is just right, lots of stuff happens and many plots are set up. This feels the most like classic DC in the Rebirth roll out. The big plot points are Luthor taking up the mantle of Superman, using his time with Justice League as leverage, and Pre-New52 Superman finally making his debut in costume. I am very interested in finding out where this story will go but am praying this isn’t going to be another hard reset to status quo in a year’s time. We’ve seen Luthor in this role not to long ago (Paul Cornell’s run on Action kept coming back to me as I read) so I want to see something familiar but with fresh new direction.

Aquaman Rebirth (Writer: Dan Abnett  Artist: Scot Eaton, Oscar Jimenez, Mark Morales and Gabe Eltaeb)

aquamanI felt like I was in familiar territory because this issue seems to tread the same notes most modern Aquaman stories always do: Hey, he’s a super serious hero, you guys! This need to make meta-commentary on jokes about Aquaman does more to diminish the character than just telling good stories about him. This comic also didn’t seem very open to new readership with some elements, like the Deluge, not being defined well or the reveal of the villain at the end feeling awkward. At the end, I felt like it was all set up for Aquaman to just fight one of his old villains again, but not the sense that something new was going to happen. Probably my least favorite of this week’s releases.

 

Detective Comics #934 (Writer: James T Tynion IV  Artist: Eber Ferreira, Eddy Barrows)

If this series had to get a new title it would be Batman Family. The conceit of Detective Detective-934appears to be a focus on a team of Bat-related characters. Featured in the series will be Batman, Batwoman, Red Robin, Spoiler, Orphan, and Clayface. Clayface is the interesting outlier, a character shaped more by his appearances in the 90s animated series, than much of anything in the comics. His role in the team hasn’t been revealed yet but Tynion does a good job of making him sympathetic right from his first moment in the film. I used to truly hate the work of artist Eddy Barrows but he has made some significant improvements. Action feels fluid and energetic and the world is full of detail. There’s a slot of story potential for the interaction and relationships between these characters and this will be one I continue following.

The Flash Rebirth (Writer: Joshua Williamson  Artist: Carmine di Giandomenico)

the flashIt can be argued that DC Rebirth #1 was a Flash-centric story, with its lost Wally West at the heart of it all. The Flash Rebirth is an interesting artifact in that it takes place before, during, and after the events of DC Rebirth. Right away Williamson is making the title new reader friendly by using a contemporary murder scene to recap Barry Allen’s own loss of his mother. It would be easy to just make the comic a facsimile of the popular tv show but effort is put into referencing those important elements but keeping the comic its own. There are a couple beats that take us out of the story, the Barry/Wally reunion retold and Barry’s visit to Batman who happens to be analyzing that familiar smiley face pin. Artist di Giandomenico was someone I didn’t care for much on the recent X-Factor title for Marvel, but here his style lends itself to the spend and energy of the Flash. While not a singularly cohesive story, Flash Rebirth is a good introduction to the character.

Wonder Woman Rebirth (Writer: Greg Rucka  Artist: Liam Sharp, Paulo Siqueira)

The award for most meta Rebirth comic this week goes to Wonder Woman. From page one,wonder woman Greg Rucka is bringing up the contradictions and fluctuations in this character’s past. Rucka’s past work on the title also dealt with finding a unique place for Princess Diana in a world of supermen. And he did a great job at it, playing up her role as a warrior and an ambassador to the world of men. Right away Rucka is saying we are going to examine this character again and redefine her. Another thing I loved was the use of multiple artists. Often new artists pop up in a jarring non-essential way, but here we switch to a new artist the moment Diana dons her new costume. If you really want a comic that is beckoning you in for a new story,but with recognition of the history that has come before, this is it. You also have a great pedigree with Greg Rucka at the helm. The ongoing series will be doing something a bit odd, alternating issues between the present day story and a Year One origin reboot. Definitely on my list to follow. Hands down the best release of the week.

Next Week: I will be at Origins most of the week so I’ll be reviewing weeks 4 & 5 together in two. Titles will be Batman #1, Green Arrow #1, Green Lanterns #1, Superman #1, Titans Rebirth, Flash #1, Aquaman #1, and Wonder Woman #1

Teenage Mutant Ninja Turtles: Out of the Shadows (2016, dir. David Green)

144611-mutant-ninja-turtles-out-of-the-shadows-2016

I was 7 years old when I first glimpsed the Teenage Mutant Ninja Turtles. As I was flipping through the channels one summer morning I came across the opening credits of the series. I remember having trouble remembering the four nouns of the title, referring to them as simply the Ninja Turtles. Eventually, being an imaginative DIY-er, I made a mask out of a piece of purple cloth and re-purposed a green backpack and taped together cardboard paper towel tubes, and I spent hours in the backyard acting out the stories I saw. In 1990, my sister won advance screening passes via the local Fox Kids Club to the TMNT film. I loved the Turtles. But it hasn’t been something that has stuck with me, they’ve never had the complexity that makes me want to revisit them often.

The most recent film, Teenage Mutant Ninja Turtles: Out of the Shadows, is the follow up to the successful 2014 reboot. The new film finds the Turtles continuing their life underground in the daytime while protecting the citizens of New York City during the night. After Shredder escapes from police custody, our heroes find themselves pushed out into the spotlight and their group goes through the inevitable existential questioning found so often in superhero sequels. Added to the mix this go round are Stephen Amell as the hockey stick wielding Casey Jones and the mutants Bebop and Rocksteady (played to perfection by Gary Anthony Williams and WWE’s Sheamus). Plus, Krang the Brain and the Technodrome make the slightest of appearances for the third act.

Out of the Shadows is not a great movie, but it is a big improvement on the 2014 film. One of the biggest complaint, and one I shared, about the first was that it was too April O’Neil focused with the Turtles in the background. For the second film we get a lot of time with the heroes with April being featured alongside them in a sort of sidekick partnership with Casey Jones. As previously mentioned, Bebop and Rocksteady are perfect recreations of their cartoon counterparts. They are buffoonish henchmen who bumble through their job with Shredder always on the edge of ending their lives, but strangely keeping them around.

My biggest issues with the film come from the overflow of content in the script and how a lot of these plot points aren’t able to be developed. Krang is the biggest example of someone who shows up in the first act to get the plot rolling, vanishes until the third act, and ends up just being a CGI punching bag so the film can have the big finale battle in the skies over New York City. Another problem I had was that right from the start of the film, April O’Neil uses her sexuality to get access to important information to the plot. It doesn’t come up again, but it is a rough start for her character. April has never been a character who flashed her midriff or seduced men. She’s an experienced reporter and it’s a shame that her opening moment in the film were so reductive.

The Out of the Shadows will feed that nostalgic itch of people who grew up with the cartoon series. It is also a big, loud dumb summer blockbuster but maybe a little less than other films under the Michael Bay banner. It’s considerably shorter than Transformers and their ilk, so that gives the Turtles a greater sense of energy and movement towards the finale. I don’t have expectations that we’ll ever have a deep, meaningful Teenage Mutant Ninja Turtles film, it was a concept developed as a parody of ninja comics in the mid 80s. But what has been made is a very fun, light movie.

DC Rebirth: Week #2

Superman: Rebirth (Writer: Peter J. Tomasi  Artist: Doug Mahnke)

superman rebirthOf the four titles, this felt the least like the beginning of something new, or the reintroduction of some element from DC Comics past. The story focuses on the Pre-New 52 Superman and Lana Lang unearthing the recently deceased Superman’s ashes. Lana made a promise that if he died before her, she would make sure his remains were with his adopted parents, The Kents, in Smallville. The two characters talk about old Superman’s experience with death and rebirth, and he’s pretty insistent this world’s Superman is going to be reborn eventually. It comes across a little meta-contextual about the silly nature of death and rebirth in comics.

The story feels like an epilogue to the previous Superman story arc, rather than the beginning of something new and interesting. There’s never an effort made to establish what made the dead Superman such a great hero or why the old Superman is a great replacement. The story keeps things simple but didn’t do anything to get me excited about the large range of directions the Super-titles are going this summer.

 

Batman: Rebirth (Writers: Tom King, Scott Snyder  Artist: Mikel Janin)

batman-rebirth-1This was much more interesting and fresh than Superman: Rebirth. Tom King is able to reinvigorate some elements of the Batman mythos. The most stark change is to Calendar Man, a jokey gimmick whose crimes revolved around the seasons or holidays. Now Calendar Man is like Cronenberg body horror, his body shedding its entire skin seasonally. The best Batman villains are ones that unsettle us. With the whole Batman concept being so deeply embedded in human psychology, having horrors that poke around and disturb our minds is when the series shines.

The issues also brings in Duke Thomas, formerly of We Are…Robin. In that series Duke was part of a group of young people who adopted the Robin moniker and iconography to fight street crime. Duke responds to an invite from Batman and the two form what is much more of a mutual partnership rather than a lead hero/sidekick dynamic. Thomas gets a new costume, but no codename established yet. Batman: Rebirth is more about tone setting than plot development. It give a very clear sense of what Batman in the Rebirth period will be

 

Green Lanterns: Rebirth (Writers: Geoff Johns, Sam Humphries  Artist: Ed Benes, Ethan Van Sciver)

GLs_RB_Cv1What this issue has going for it are two very underdeveloped characters. Simon Baz was introduced in 2012 but fell off into obscurity after a year. Jessica Cruz was introduced a year ago as Power Ring, the host to an otherworldly evil. In last week’s Justice League #50, she shook off her possession and was rewarded with Green Lantern ring. The two leads are used to emphasize the GLs as space cops, with a very reluctant and combative partnership.

It’s difficult to tell here what Sam Humphries brings to the table because so much of this reads like classic Geoff Johns GL storytelling.There is a lot of plot setup: reveal that the Guardians of the Universe have a super secret ring, references to the Dominators and the Manhunters, and some GL history dropped. Other than the characters, this doesn’t feel like much new. It feels like a return to the Johns era GL stories that started back in 2005 until he left the title in 2013. There’s an effort to set up the Hal Jordan & The Green Lantern Corps series as well. I am looking forward to seeing more of our two leads but not sure about the rest.

 

Green Arrow: Rebirth (Writers: Benjamin Percy  Artist: Otto Schmidt)

 

green arrow rebirthOf the four Rebirth one-shots, this one felt like the best blend of a fresh style of writing while incorporating classic DC elements. The classic element is front in center in the form of a rekindling of the relationship between Green Arrow and Black Canary. There’s fun banter back and forth between these two and that makes the book. It’s also a done in one story, while the other Rebirth titles are just setting up their core titles.

What’s also interesting is how Green Arrow’s Seattle is fleshed out here. We’re given a very creepy, sinister underworld populated by tree house villages of homeless people and sewer dwelling Nosferatu-like creatures. I’m hoping Percy continues exploring this darker side. I was also unaware that Percy had already been writing Arrow for the last year. This one-shot now has me wanting to go back and explore that year of work.

X-Men: Apocalypse (2016, dir. Bryan Singer)

xmenapoc39

Back when the first three X-Men films came out, I opted to skip the third. X-Men: Last Stand wasn’t being directed by Bryan Singer and I’d heard very mixed to negative things. My roommate at the time did see the film in the theater and tried to convince me it was the best X-Men film of the three, I wasn’t buying it. Years later, I finally saw the Brett Ratner helmed flick and was proven right. It was dreadful. Too much crammed into too small a movie. So, when X-Men: First Class, directed by Matthew Vaughn, came out I approached it with trepidation only to be pleasantly surprised. The follow up, Days of Future Past, felt like a nice compliment and I enjoyed having X-Men in period pieces. It’s very different than most of the other comic book films out now. This led to me being pretty psyched about an 80s X-Men movie incorporating the villain Apocalypse.

X-Men: Apocalypse has a lot of plots going on. It continues the ideological struggle between Charles Xavier and Erik Lensherr, it gives us the origins of our favorite X-Men (Cyclops, Jean Grey, Nightcrawler, Storm, and more), it picks up some loose threads from way back in First Class, and it features the ancient mutant Apocalypse whose plan is to…well, um…I’m not quite sure. Lots of elements work in this film, but the weakest of them all is Apocalypse, portrayed by Oscar Isaac. Isaac does the best he can with the material he was handed but it’s very generic, nondescript villainous motivations. Apocalypse wants to cleanse the earth of all humans…because why? He doesn’t like them, he believes mutants are superior, but there’s no idea given as to what would happen next if he succeeds.

Apocalypse, while I love him visually, is a very complicated character in the comics. I honestly cannot tell you a single one of his plots or plans and I have read multitudes of stories featuring him. He’s become a stand in when you need a big evil mastermind villain in an X-Men story. Characters produced by stories he’s been featured in have been much more interesting then the big baddie himself. Archangel, Caliban, Psylocke, Genesis, and more have all been touched by Apocalypse and become very interesting. I highly recommend Rick Remender’s run on X-Force that did some amazing things with Apocalypse, but mostly with the characters that surround him. The film opts to combine elements of Apocalypse, The Shadow King, and the incredibly obscure Living Pharaoh to try and make him a villain that pulls you in.

When you look at the third act climaxes of the previous films, very rarely are they world ending events. The Cuban Missile Crisis from First Class probably comes the closest. For the rest of the series the stakes and conflict are all about the future of mutant-kind. Villains plot to wipe out all mutants or trigger the mutant x-factor in all humans or unleash an army of mutant hunting robots. Hell, even The Last Stand kept things focused on one location and with a threat that only affected mutants. This is what has set apart the franchise from many of the other comic book series. To now have a finale that involves the very foundations of the Earth being cracked apart and a blizzard of CGI chaos cause X-Men: Apocalypse to feel very dissonant with the rest of the series.

Not even the Horsemen of Apocalypse are all that interesting. Storm (Alexandra Shipp) comes the closest but I suspect she’ll get more development in a subsequent film. Angel and Psylocke are cardboard cut outs with only hints of actual personality, a shame. Magneto is likely the one villain everyone will love, and I do agree Michael Fassbender brings much more to the character than we would expect from this film. However, I don’t feel that we’ve seen Magneto progress as a character since First Class. Once again, we go through the same beats of tragic loss, mindless revenge and anger, moment of clarity, and then parting ways/til we meet again. The promise of a Brotherhood of Mutants at the end of First Class was never fulfilled and the character feels stuck in a rut. Even a solo Magneto film could do a lot to grow the character because it is tiring seeing Charles and Erik argue the same points over and over.

What’s good about the film are the new kids. I previously mentioned Storm, but the rest are great as well. They don’t get enough screen time and we can hope, that if another film is greenlit, we have them featured front and center next time. Evan Peters as Quicksilver continues the actor’s track record of being wonderful in everything he does. The first act of the film is bloated with plot and they do manage to come together, it just takes a while and is hard to keep yourself interested when everything feels so disconnected. This is due in part to Bryan Singer being such a weird director. In all his films there are some really brilliant moments, even here we’re treated to some great set pieces, but they’re surrounded by really dull movies.

Singer has said he is taking a break from the X-Men, and after four films that is probably a good idea. Many people thought the lesson of The Last Stand was that only Singer knew how to handle these characters. But the real lesson came from First Class, that they just required someone who understood them fundamentally and was willing to take risks (changing the time period of the film). The X-Men are not the easiest comic book franchise to adapt to film and I think a pair of fresh eyes, that are allowed to play and experiment, as we saw with Deadpool, could produce some great films.