You can purchase Against the Wind here
I recently used Cezar Capacle’s excellent zine of tables Random Realities as part of my solo world-building for another series. I love the versatility and depth of those tools, so I thought I would try out this game system he’s put out, Against the Wind. This solo/co-op fantasy game is set in a wintery world ravaged by strong winds and brutal cold. The artwork leans heavily into classic fairy tale design, and the game complements that vibe. What I found in playing Against the Wind is a robust procedural system for solo play that feels like what an official version of solo Dungeon World might be like.
Continue reading “Solo Tabletop RPG Review & Actual Play – Against the Wind Part One”









